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MAIN>> GAMES RULES>>Preference>>Additional agreements

Additional agreements in preference

Besides the main conditions providing the type of the played convention there are many additional arrangements in preference concerning the various game aspects. The following variants exist on our server, which need to be agreed between the game participants before the game beginning.

Disputable position Variant 1 Variant 2
Misere with talon is underranked 9 tricks (or 10 tricks) contract with talon. Further the bidding does not go on. 9 tricks contract with talon. 9 tricks contract with talon is underranked by the Misere with talon. Misere without talon is underranked by 9 tricks (or 10 tricks) contract without talon.
10 tricks contract is checked is whisted
The first lead of the declarer close open

Whisting

Disputable position Variant 1 Variant 2
Whists allocation between the whisting and passing player when remise Zhlobski whist Gentlemen’s whist
Whisting player’s responsibility when undertricking Responsible whist Semi-responsible whist
Responsibility when both whisting players on 8 tricks and 9 tricks contract (when undertricking) Both whisting players Last whisting player
The obligation to whist when 6 tricks contract in spades («Stalingrad») Both players is obliged to whist Not oblige to whist
«Whist-pass-halfwhist» - to refuse to whist if the other player said pass. In this case the contract is considered to be made but half of whists is written Not possible possible
Resign from the game with the write in the mountain for three undertricking but without whists writing – «3 undertricking and without whists» Not possible possible

All pass round

Disputable position Variant 1 Variant 2 Variant 3 Variant 4
Basic quantity of points in the mountain per one trick 1 point 2 points    
Talon when all pass round open Is not open    
Exit from all pass round Simple (6, 6, 6…) Difficult (6, 7, 7…) – after the first and following all pass rounds it is necessary to make contract (or bid) not less than 7 tricks contract. Tough (6, 7, 8, 8…) - after the first all pass rounds it is necessary to make contract (or bid) not less than 7 tricks contract, after the second and the following all pass rounds – no less than 8 tricks contract.  
Exit from all pass round with the contract undertricking Not possible possible    
Deal passing when all pass round Sliding 3 times repeat    
Tricks cost progression when all pass round Is absent Limited arithmetical (õ1, õ2, õ3, õ3…) Limited geometrical (õ1, õ2, õ4, õ4…) Unlimited arithmetical (õ1, õ2, õ3, õ4…)

Last change: 20.09.2010.


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