Additional agreements in preference
Besides the main conditions providing the type of the played convention there are many additional arrangements in preference concerning the various game aspects. The following variants exist on our server, which need to be agreed between the game participants before the game beginning.
| Disputable position |
Variant 1 |
Variant 2 |
| Misere with talon is underranked |
9 tricks (or 10 tricks) contract with talon. Further the bidding does not go on. |
9 tricks contract with talon. 9 tricks contract with talon is underranked by the Misere with talon. Misere without talon is underranked by 9 tricks (or 10 tricks) contract without talon. |
| 10 tricks contract |
is checked |
is whisted |
| The first lead of the declarer |
close |
open |
Whisting
| Disputable position |
Variant 1 |
Variant 2 |
| Whists allocation between the whisting and passing player when remise |
Zhlobski whist |
Gentlemen’s whist |
| Whisting player’s responsibility when undertricking |
Responsible whist |
Semi-responsible whist |
| Responsibility when both whisting players on 8 tricks and 9 tricks contract (when undertricking) |
Both whisting players |
Last whisting player |
| The obligation to whist when 6 tricks contract in spades («Stalingrad») |
Both players is obliged to whist |
Not oblige to whist |
| «Whist-pass-halfwhist» - to refuse to whist if the other player said pass. In this case the contract is considered to be made but half of whists is written |
Not possible |
possible |
| Resign from the game with the write in the mountain for three undertricking but without whists writing – «3 undertricking and without whists» |
Not possible |
possible |
All pass round
| Disputable position |
Variant 1 |
Variant 2 |
Variant 3 |
Variant 4 |
| Basic quantity of points in the mountain per one trick |
1 point |
2 points |
|
|
| Talon when all pass round |
open |
Is not open |
|
|
| Exit from all pass round |
Simple (6, 6, 6…) |
Difficult (6, 7, 7…) – after the first and following all pass rounds it is necessary to make contract (or bid) not less than 7 tricks contract. |
Tough (6, 7, 8, 8…) - after the first all pass rounds it is necessary to make contract (or bid) not less than 7 tricks contract, after the second and the following all pass rounds – no less than 8 tricks contract. |
|
| Exit from all pass round with the contract undertricking |
Not possible |
possible |
|
|
| Deal passing when all pass round |
Sliding |
3 times repeat |
|
|
| Tricks cost progression when all pass round |
Is absent |
Limited arithmetical (õ1, õ2, õ3, õ3…) |
Limited geometrical (õ1, õ2, õ4, õ4…) |
Unlimited arithmetical (õ1, õ2, õ3, õ4…) |
Last change: 20.09.2010.
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